![]() Given the continuous support, I expect this to happen eventually, when the developers will start experiencing old eye issues! I really hope for an ASCII mode, or even better, that an icon mode shaped around the ones of the loot is implemented someday. My only complain so far is that the 3D view is superfluous, and even detrimental to some readability: while the guns and loot are easily identified on the floor thanks to near ASCII iconography, foes are troublesome to distinguish from each others to my aging eyes, and some very important elements, such as which barrels have been detonated and which haven't, I am unable to tell without inspecting each element with the keyboard cursor. It is DoomRL, with extra lovely modes, and the best gamepad support of any roguelike game I ever played - yes, even better than the Shiren games, thanks to less complex mechanics.
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